Sound Designer
A sound designer is responsible for the entire audio layer of a product: sound effects, ambient beds, UI sounds and the integration of audio into an engine or application. The work spans recording and processing, synthesis, mixing and mastering, as well as adaptive and procedural audio for games. The specialist collaborates closely with developers, game designers and composers so that sound reinforces the user's emotions while staying technically optimal in size and performance.
Specialization Skills
Audiokinetic Wwise — интерактивный аудио-движок для игр.
FMOD — адаптивный аудио-миддлвар для игр и приложений.
DAW для сочинения, сведения и саунд-дизайна.
Avid Pro Tools — стандарт записи, монтажа и мастеринга звука.
Лёгкий и гибкий DAW для записи и обработки аудио.
Experts
Specialists who verify skills within this specialization